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Esta guía de Trails from Zero ha sido divida en capítulos para un mejor entendimiento y no abrumar tanto. Consigue el 100% del juego siguiendo esta guía paso a paso disponible para PCPlayStation PortablePlayStation 4 y Nintendo Switch.


Selecciona un nivel de dificultad. Existen logros de completar la historia en ciertas dificultades, pudiendo completarlo en la última, Nightmare, y se obtienen automáticamente el resto de trofeos/logros de dificultad.

Aunque para conseguir todos los trofeos/logros necesitaremos una segunda partida ya que solo en el New Game+ aparecerá una mazmorra adicional. Por lo que recomendamos dejar la dificultad Nightmare para esta segunda partida.

Todas las indicaciones que se indiquen utilizando los puntos cardinales se tienen en cuenta respecto al minimapa de la esquina superior derecha, excepto que se indique lo contrario.

¡No guardes únicamente en una ranura! Te recomendamos guardar en varias para evitar futuros problemas.

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Día 1

Administrative District

Station Street

Logro/Trofeo A Noteworthy Beginning conseguido por recibir el Detective Notebook.

Geofront - A Sector

JEFE: Needle Rat x2

Hay un trofeo/logro por analizar a todos los enemigos. Usa el objeto Battle Scope para analizar instantáneamente a cada enemigo que te encuentres o usa el art Analyze. También tienes la posibilidad de usar el craft Analyze de Tio.

Esta guía dará por hecho que te enfrentarás a todos los enemigos que veas en el mapa y los analizarás si no dice lo contrario.

JEFE: Frost Slime x2

No huyas de ningún combate durante este capítulo para un logro/trofeo.

JEFE: Cacoroaches x4

Usa el craft Analyze de Tio para registrar en el bestiario de ahora en adelante.

Recuerda que puedes curar a los miembros del grupo desde Orbment > Arts. Tio debería poder usar el art Tear para curar.

JEFE: Grave Bat x4

Aprovecha y usa el craft Analyze de Tio para registrar en el bestiario.

Asegúrate de tener las siguientes entradas completadas en el cuaderno de combate:

Listado de enemigos de Geofront - A Sector y sus recompensas

Needle Rat Marbled Steak King Potato
Frost Slime Clear Gelatin Warmer
Cacoroaches Royal Leaf Milled Flour
Grave Bat Fresh Herb Sesame Oil

JEFE: Frost Slime x5

Para recibir +3 DP adicional, no dejes que ningún niño sufra daño alguno.

Al cambiar la formación estaremos más cerca de los enemigos y será más fácil de cumplir nuestro objetivo. Usa arts para hacer más daño a los slimes.

Central Square

Puedes entrar igualmente en su cuarto para ver un pequeño diálogo.

Día 2

Central Square

Recuerda que puedes leer la mayoría de libros que obtengamos desde el inventario.

West Street

Residential Street

Entertainment District

Puedes entrar al hotel del este para recuperarte e incluso recargar nuestro CP al máximo, aunque costará 800 mira.

Back Alley

Central Square

East Street

La estatua de Jizo que está a la derecha de la casa servirá para ofrecerle los platos de cocina excepcionales. Ya avisaremos cuando sea necesario.

Habla con el resto de ciudadanos de esta calle si quieres.

Central Square

East Street

Downtown District

Harbor District

IBC

Harbor District

Administrative District

Puedes entretenerte leyendo los libros de las estanterías del piso superior si quieres.

[Misión] Support Request Explanation

Central Square

Recompensa: 1500 Miras, 5 DP

[Misión] Lost Item Search

Entertainment District

Central Square

East Street

Harbor District

Entertainment District

Central Square

Recompensa: 1000 Miras, 3 DP

 

 


Vacancy Verification

Client: Crossbell City Hall
Reward: 1000 Mira, +3 DP
For this request we need to head to the Administrative District, head inside the City Hall to the northeast and speak to Receptionist Shion inside.

We're going to be heading to different locations throughout Crossbell. We're mostly examining these empty houses, so let's do that!

Residential Street: examine the gate of the northeastern house (near the exit to the Entertainment District). Wall has vines all over them.
East Street: head to the Fisherman's Guild (it's the building to the right of the Bracer's Guild), watch the little scene and speak to the people at the counter. Afterwards, head to the Acacia Apartments (near the exit to the Harbor District). In here go up the stairs to the second floor and check the apartment on your left.
Downtown District: enter Lotus Heights (first building to the right of the entrance) and after the scene head up the stairs and to the left. Check the door at the end.
Once you've checked these places, return to the City Hall and talk to Shion again to end the request.

 


For now, go ahead and do both of the quests linked above. We've done most of the heavy lifting already. Both of the Support Requests are short and simple.

Once you're done with them, let's go ahead and do the Urgent Request. This will take us into the Geofront once again.

URGENT REQUEST: Geofront A1 Sector Monster Extermination
Client: State Government
Reward: 1500 Mira, +5 DP
Time to head back into the Geofront!

Start making your way through the area, and when you reach the room with the ladder (remember we couldn't use it before?) take this ladder up. It'll lead us to a chest up above in Central Square with All Sepith x30 in it. Pretty nice!

Now make your way through the Geofront until you reach the last recharge station. Heal up, save your game, and make sure your CP is full (at least at 100). When ready, proceed to the next room where we fought the Frost Slimes and approach the enemy to start a fight.

BOSS FIGHT: MEGALO BAT, GRAVE BAT x4
MEGALO BAT
LEVEL    HP    ELEMENTAL EFFICACY    ITEM DROP
Tz enemy earth.png    Tz enemy water.png    Tz enemy fire.png    Tz enemy wind.png    Tz enemy time.png    Tz enemy space.png    Tz enemy mirage.png
4    1629    155    200    175    145    ---    ---    ---    Detection
GRAVE BAT
LEVEL    HP    ELEMENTAL EFFICACY    ITEM DROP
Tz enemy earth.png    Tz enemy water.png    Tz enemy fire.png    Tz enemy wind.png    Tz enemy time.png    Tz enemy space.png    Tz enemy mirage.png
3    182    175    150    175    125    ---    ---    ---    Fresh Herb
Sesame Oil
Enemies in these requests are considered boss fights of some sort, but this one is super easy. First things first, MAKE SURE to scan the Megalo Bat. It's the only one in the game and you don't want to be missing one this early! Afterwards, notice that he'll be accompanied by 4 Grave Bats. These are the same bats you normally find here in the Geofront so you've most likely killed a couple dozen at this point.

This guy, despite being this early, can pack quite a punch, dealing almost 200 dmg. with "Chomp" to a character. This is quite a bit of damage and can very likely kill Tio in 2 hits if he decides to attack her twice in a row and without healing her in between attacks.

The little bats don't really do much besides their regular bite attack that does around 30 dmg.

To deal with these guys, I highly suggest you get them all together and use Tio's S-Craft Ether Buster. This is a gigantic attack with a huge range. This one normally kills the Grave Bats in one hit, which is really nice. If you really need to, you can also use Randy's Crimson Gale S-Craft to deal with any stragglers. As for the boss itself, stick with your arts. He's very weak to all the elements (especially water) so keep using those and heal up when necessary. If needed, use Elie's S-Craft to fully heal the party.
After the fight watch the scene and Tio will open up the path behind, giving us a little shortcut. Go ahead and go through the door in the back. Take the elevator on the right, heal up at the top and leave the Geofront.
As soon as we leave the Geofront Sergei will contact us about a case we need to investigate immediately. Sounds serious. We need now to go to the Downtown District. We get there via East Street. BEFORE we head there, this is where we're going to have the "Lloyd fight" so make sure you're well prepared. Remember what I told you: make sure you bought the weapon and armor for him. Also make sure to buy a couple Tear Balms so you can heal up, several Battle Scopes for some enemies we're going to have to fight, and make sure your CP is maxed out at 200.

I highly suggest you head back to the SSS and use the terminal to turn in the requests for the rewards. Besides the Mira, you'll also get promoted (if you've been doing everything that gives you DP), netting you the Bravery Badge. This is an accessory that increases STR +5 and prevents Seal. That STR is much welcome in the upcoming fight! And that's it for preparations.

When ready, head to the Downtown District to start a scene where we see the 2 gangs about to fight up ahead, the Saber Vipers and the Testaments. Here we'll get to pick from 2 options. Pick the first one.

Reveal your Detective's Notebook (+1 DP)
Right after we have to fight them. We have 4 enemies here so make sure to scan each one of them. They all count as different enemies:

Saber Viper - Knife
Saber Viper - Nail Bat
Testament - Iron Pipe
Testament - Slingshot
The enemies here are nothing special. They only have their regular normal attack and that's about it. Tio can also take them all out with her S-Craft, if you can line them up, but don't use Lloyd's S-Craft. Also, make sure you scan them before you defeat them.

Watch the scene right after the fight and when prompted, pick the second option:

Handle it ourselves (+2 DP)
Now we need to go visit both the Saber Vipers and the Testaments and see what we can figure out. Let's go visit the Testaments first. Head west and enter the Trinity building. Watch the scene that plays out and we'll have another question. Pick the second option:

The wounds on the victim (+2 DP)
Once we regain control, walk to the Testament in here called Kientz. After a little talk, leave the building and head on over to the eastern side, where you'll find the Saber Vipers hangout. Speak to the man outside and he'll eventually let you in. Before you go inside, save your game. Inside, watch the scene and then it's boss time!

BOSS FIGHT: WALD
LEVEL    HP    ELEMENTAL EFFICACY    ITEM DROP
Tz enemy earth.png    Tz enemy water.png    Tz enemy fire.png    Tz enemy wind.png    Tz enemy time.png    Tz enemy space.png    Tz enemy mirage.png
6    1062    100    100    100    100    ---    ---    ---    ---
OPTIONAL OBJECTIVE
Win the fight in 32 turns or less (+3 DP)
Time to fight the leader of the Saber Vipers. Wald is no joke. If you heed my advice and upgraded all of Lloyd's equipment (weapon and armor), then you'll be ok in this fight. Do note that you don't have to win the fight. Winning the fight does get you DP at the end of the Prologue, which is a MUST for 100%ing the game. If you were to tie the fight (last the 32 rounds), then you'd still get DP, but less.

Now, let's go over what Wald can do:

Attack: his regular attack hits for around 100 dmg., which isn't bad at all.
Neck Hang: REALLY powerful attack. Hits Lloyd for a little over twice as much as his regular attack.
Ogre Slash: hits for around 70 dmg. and casts MOV down on Lloyd. Also pushes him back.
Right off the bat I recommend you use your S-Craft. These give you a little delay and Wald will most likely get 2 hits in before you get another turn. If this happens, look at how much HP you have and use Tear Balm if necessary. Otherwise, use a Battle Scope to scan him! From here you can simply continue attacking using regular attacks, or even using arts. Speaking of, if you haven't messed around with Lloyd's quartz at all, use the Crest art. It increases your DEF by 25% for 3 turns. This is a godsend.

The one attack you really want to be careful of is Neck Hang. It hits for almost 250 dmg. You want to keep your HP around at least 300 during the fight. His other attack, Ogre Slash, doesn't hit for that much but it pushes you back and lowers your MOV, making it harder to get to him. The only reason this would be bad is for defeating him in 32 turns, but let's be honest, Wald is going to chase you anyway AND you won't even take 10 turns to defeat him.

Overall a super easy fight, especially if you went through with the upgrades I mentioned.
Watch the scene after the fight and leave the hideout. We'll have another scene where we'll meet Grace, who finally introduces herself as Grace Lynn.

Afterwards, return to East Street and enter Long Lao Tavern & Inn. Speak to Grace in here to have the scenes continue.

Once you regain control, there's a couple things we need to do real quick. First off, head back to Downtown District and head to Trinity. In here speak to Kientz again. This will net us (+1 DP). Now click on the link below because we have a hidden request.

SECRET: Michel's Test
Once you've done the stuff above, return to the SSS building and head to Sergei's office (east side of the first floor. Watch the scene that plays out and now we'll have to do something about the mafia. Oh man! Afterwards, head to West Street and go to Grimwood Law Office, right next to the bakery. Watch the scenes that play out here.

Once they're over, we need to head back to the SSS building. Before you do, make sure your CP is at least 100 and also make sure you have enough items to scan enemies. Once you're ready, head inside the SSS and a scene will play out. Go ahead and examine the table here to proceed.

WARNING: continuing will take you to the end of the chapter so MAKE SURE you've done all your requests!

During the scenes here, pick the option below at the prompt:

The Presence of Heiyue (+3 DP)
Watch the lengthy scenes that play out here and we'll eventually have to chase down the mafiosos, but for this we'll need to take one party member with us. Go ahead and pick whichever one you like. Right after, we'll have to fight them, a Mafioso - Machete and a Mafioso - Pistol. We're fighting here alongside Wazy, which is pretty neat. The Mafiosos don't do anything besides attack, but MAKE SURE to scan them. That's the only thing here.

After the fight, watch the plethora of scenes that play out and the Prologue will come to an end. This was a HUGE Prologue! Your DP will be counted at the end, and you should have 41 DP total!

Si has completado todo lo indicado deberás tener 41 DP.

Logro/Trofeo Welcome to the Force conseguido por completar el prólogo 'Special Support Section'.

Logro/Trofeo Unflinching Justice conseguido por completar un capítulo sin huir de combate.

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